Maester Seymour (Foil) 2G
Legendary Creature — Human Elf Cleric
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour s power on another target creature you control.

3GG: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn t monstrous, put X +1/+1 counters on it and it becomes monstrous.)