
White Plume Adventurer (Foil)
2W
Creature — Orc Cleric
When this creature enters, you take the initiative.
At the beginning of each opponent s upkeep, untap a creature you control. If you ve completed a dungeon, untap all creatures you control instead.
At the beginning of each opponent s upkeep, untap a creature you control. If you ve completed a dungeon, untap all creatures you control instead.


