
Part the Waterveil (Foil)
4UU
Sorcery
Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6—6UUU (If you cast this spell for 6UUU, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It s still a land.)
Awaken 6—6UUU (If you cast this spell for 6UUU, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It s still a land.)



