
Spike Hatcher
6G
Creature — Spike
This creature enters with six +1/+1 counters on it.
2, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
1, Remove a +1/+1 counter from this creature: Regenerate this creature.
2, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
1, Remove a +1/+1 counter from this creature: Regenerate this creature.

